﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace HuntTheWumpus
{
	
	public class Player
	{
		public Player()
		{
			gold = 10;
			arrows = 3;
			
			turns = 0;

		}
		private int arrows;
		public int Arrow
		{
			set { arrows = value; }
			get { return arrows; }

		}

		private int gold;
		public int Gold
		{
			set { gold = value; }
			get { return gold; }

		}

		public String player { get; set; }
		
		
		private int turns;
		public int Turns
		{
			set { turns = value; }
			get { return turns; }
		}

		
		

		
		
		
		


		

		   

	}
}





